
Coca-Cola — Brand Loop
A seamless brand loop for Cinema City's lobby screens — built to hold a room without saying a word.
Case studyCreative Direction · Motion Design · Compositing
Creative direction, motion design and compositing for television, games and global brands — Coca-Cola, Walmart, Mattel and Playtika among them.

A seamless brand loop for Cinema City's lobby screens — built to hold a room without saying a word.
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Character-first social spots for one of mobile's most loved puzzle brands.
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High-energy UA creative for SuperPlay's hit dice-rolling, kingdom-raiding mobile game.
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A broadcast spot for the BabyFirst app, speaking to the toughest audience of all — parents.
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Unboxing-energy social films for a kids' entertainment brand.
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Director's eye, animator's hands, editor's patience. I build films frame by frame — and lead the teams that ship them.